The Roadmap
A public view of the systems already forming the game and the areas being expanded next. Plans can change as development continues.
Heroes, kingdom + Ascension
Main Hero and Sub Hero progression, village development, Gold and Gems, idle progression and Ascension with Talent Point rewards form the core climb.
Talents, artifacts, equipment + rewards
Talents, collectible artifacts, equipment and inventory, boosts, achievements, Daily Gifts and gameplay-earned VIP levels 0–10 add long-term layers to progression.
Accounts, cloud saves + the online realm
Online accounts, background cloud saving, live DPS/Gold/Gems rankings, guilds and Guild Rankings, reward mail and in-game update delivery are active parts of the game.
Deeper milestone encounters
Expand the sense of challenge around progression walls with stronger milestone and boss-style content.
Guild progression
Build more shared purpose around guilds through progression, contribution and cooperative goals.
Live events and rotating objectives
Use the existing live-service foundation to support more reasons to return without requiring a new client for every server-side change.
